WEBVTT
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Question 1: Could you introduce yourselves, share a bit about the project, and what motivated you to explore Frame VR as an immersive learning space to support students?
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Question 2: You used Frame VR as your platform. From your findings, how did this change the way students worked together compared to traditional platforms?
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Question 3: Could you tell us more about how students were involved in shaping and building these spaces?
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Question 4: You’ve mentioned a range of skills students developed. Could you expand on what specific skills emerged through this project?
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Question 5: Where do you see the potential for immersive, co-created learning at Queen Mary?